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1. HAC or Recon? - in Ships and Modules [original thread]
Originally by: Atius Tirawa I think most people would prefer to train another racial cruiser to 5 rather then hac 5. Nope, no interest in flying foreign muck. HAC V in 1D 21 Hr... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2009.03.07 22:10:00
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2. Why Fly a Thorax? - in Ships and Modules [original thread]
Originally by: UMEE this isnt with uber maxed skills; it's just with maxed drone skills, gall cruiser V and mediocre gunnery skills, which most people will have if flying gallente. 8.7 million in gunnery, 2.5 million in drones. I would...
- by Osric Wuscfrea - at 2009.02.22 17:12:00
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3. Megathron Navy Issue fitting. - in Ships and Modules [original thread]
You appear to have more ISK than SP. Come back when the equation is the other way round. [Megathron Navy Issue, PvE] Amarr Navy Large Armor Repairer Amarr Navy Armor EM Hardener Amarr Navy Armor EM Hardener Amarr Navy Armor Thermic Hardener Amarr...
- by Osric Wuscfrea - at 2009.02.22 16:59:00
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4. Hyperion - Level 4 missions - in Ships and Modules [original thread]
Edited by: Osric Wuscfrea on 10/02/2009 15:03:53 I used to mission run in the ship listed below. It meant you could instapop frigs with 1 or two guns (lock 4 and pop 4 at once), 1 or two volley cruisers. Was expensive to fit, and used to have ...
- by Osric Wuscfrea - at 2009.02.10 15:03:00
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5. 585 dps Brutix with 47k EHP - in Ships and Modules [original thread]
Originally by: fkingfurious The correct fit is as follows: 7x Neutron II 10MN MWD II, web, scram, LSE II DCU II, 3x MFS II, RCU II 2x em and therm shield resist rigs. Thats 850 dps with hammerhead II's and about 40K EHP, and it's not ...
- by Osric Wuscfrea - at 2009.01.14 14:04:00
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6. Eve Fitting Tool - in Ships and Modules [original thread]
Vista 32 Ultimate. Upgraded from 2.4.1 to 2.8. Range errors, out of scope, illegal operations etc... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2008.08.26 10:28:00
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7. Why Doesnt CCP nerf Everthing - in Ships and Modules [original thread]
Move along people, nothing to see here. Please lock this whine... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2008.07.28 15:57:00
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8. [EA] Taranis - in Ships and Modules [original thread]
Blasters put you inside web & neut range, both other which usually = podding. So you would have to be choosy about targets. A safer option is 3 x 125mmT2 and orbit at 16km. It will take time to pop target so you need to micro manage MWD usage as ...
- by Osric Wuscfrea - at 2008.07.22 11:53:00
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9. Mega or Hype - in Ships and Modules [original thread]
L4 Missions and blaster PvP = Hype. Fleet Ops Mega as it's all about sniping blobs. You need better support skills to use the Hype... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2008.07.20 21:13:00
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10. CCP Hate Gallente? - in Ships and Modules [original thread]
Originally by: Cautet Edited by: Cautet on 11/06/2008 11:55:21 Whines about a whole race are ALWAYS STUPID. Whining about Galenti having one ugly ship though - seriously, try flying Mim or Caldari. What do you mean 1! The Domi got...
- by Osric Wuscfrea - at 2008.06.11 13:13:00
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11. Kronos Missioning - in Ships and Modules [original thread]
Originally by: Pteranodon I use the Kronos in certain missions only. I prefer to use this ship as a finisher when a Domi has killed all the small frigs with Drones. The danger I see with this ship is getting swarmed by a load of very fast ...
- by Osric Wuscfrea - at 2008.06.11 12:05:00
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12. Battleship is that all ? - in Ships and Modules [original thread]
More training required... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2008.02.10 09:15:00
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13. Rigs for a Deimos - in Ships and Modules [original thread]
If you think the "proposed" changes won't make a difference, you're not fitting it correctly. 2 x Ancillary Current Routers. You can fix your lack of gank them with Heavy Neutron IIs... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2008.02.02 21:45:00
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14. [TRI] Deimos - PVP Setup? - in Ships and Modules [original thread]
Originally by: Niffetin I would never fly a Deimos over Navy Vexor myself (Because Deimos sucks compared to it) but IF I did I might use something like this: <snip> But like I said, this ship costs more than a Navy Vexor and is inf...
- by Osric Wuscfrea - at 2008.01.22 13:39:00
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15. [TRI] Kronos PVP Setups (Gallente Marauder) - in Ships and Modules [original thread]
Originally by: lofty29 Contradicted myself? Where Void has less effective range, more optimal. Faction ammo has more falloff than void, and the tracking vs cruisers / bc's helps a whole load. I miss old null though, with 25% improved t...
- by Osric Wuscfrea - at 2008.01.12 23:20:00
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16. hype for lv4's - in Ships and Modules [original thread]
Edited by: Osric Wuscfrea on 12/01/2008 23:13:48 Edited by: Osric Wuscfrea on 12/01/2008 23:08:36 Most of these replies look like they are by people who don't own Hyperions. Lousy tracking on the ship, lousy tracking on 425s... Highs: 8 ...
- by Osric Wuscfrea - at 2008.01.12 23:08:00
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17. Fit for lvl 4 Mission Runner Abaddon help please(4m SP only) - in Ships and Modules [original thread]
Options: 1. Nowhere near enough SP. Get back into BC and sort out Cap skill/tank/gank. 2. Ignore point 1 and cry yourself to sleep at night the first time you fly your new BS and lose it as you have a skill deficit. -- Rgds Mike Dead-Fish, D...
- by Osric Wuscfrea - at 2007.12.27 12:21:00
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18. Hyperion low/med slots - in Ships and Modules [original thread]
Blaster boat with PG issues. It's my fav ship but crippled. I suspect Kronos, once the ludicrous prices dissapear is the solution, but the Mega was always FUGLY... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2007.12.08 12:29:00
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19. Sensor Boosters - in Ships and Modules [original thread]
Scripting is a poor idea. They might have well just split say sensor boosters into 2 modules and fit as appropriate (i.e. Range or locking times). Of course we'd all run out of slots immediate, just like now. Feels more like a solution looking fo...
- by Osric Wuscfrea - at 2007.12.08 12:26:00
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20. EOS is completely useless now? - in Ships and Modules [original thread]
It was a bugger to fit as a fleet command ship before, it's still pump although the wasted high slots are gone... I spent 4 months training to use is a a fleet ship... -- Rgds Mike Dead-Fish, Deep Sea Daddies...
- by Osric Wuscfrea - at 2007.12.08 12:22:00
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